- Single player, Single Elimination, 1 game Race to 7 each round
- Random handicap determined by roll of die:
- roll a 1, 2, or 3 and you get 1, 2, or 3 point spots
- roll a 4, 5, or 6 and you do not receive any advantage
- subsequent rolls add points to the handicap up to a maximum of 3 points
- Buy In
- $10 Entry Fee
- Each match begins with a roll of a die for point spots:
- First roll free
- Second roll $5
- Third roll an additional $10
- Fourth roll and additional $20
- You can only roll up to 4 times
- You cannot roll again once you get 3 point spots since this is the maximum
- Payout
- 100% of all collected fees
- 1st place: 75% of pot
- 2nd place 25% of pot
- Guaranteed payout $100 for 1st, $35 for 2nd
- Match Start
- Players and TD meet at table
- TD picks the first player to roll die (coin flip if desired)
- Player 1 rolls a die using a cup and places cup face-down on table
- If a 1, 2, or 3 is rolled player takes those points on the scoreboard
- Player 2 rolls the die in the same fashion
- Player 1 is asked if they would like to buy another roll unless they have already rolled a 3
- if 1,2, or 3 is rolled the player takes up to a 3 points spot
- Player 2 is then asked if they wish to buy another roll
- Once both players are satisfied with their rolls the match may begin by flipping a coin to determine which player chooses the ball or side
- Game Play
- No overtime, race to 7
- Timeouts, Distractions, Spin, Ball out of Play all follow standard ITSF rules